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In 2-Player battles, you have a separate set of grades. There's a high chance that this Grade Judgment System and the SP should be a key in unlocking some secret boss. Below the grades, there's a bar labelled as "SP" and for certain stages, you have a dot on this bar (I suppose SP means Super?). At the very end (when you don't continue or win), a chart will be shown for all the stages and the grades you've obtained for them. And the grade you've obtained for each stage is keep track and shown on the list of characters that you've defeated before each stage. For each stage, you'll receive a grade, depending on your performance (mostly stuff like don't lose a round, do Super Cancels, do long combos, win with Super Arts, etc. The Grade Judgment System is applied throughout the game. Other than that, it works the same, and you have 20 balls to parry. The background can scroll when you move too far away from Sean. For one, it gets it very own background, instead of reusing one of the character backgrounds, and you're not just limited to one screen. There are still different levels of it, depending on your performance before you reach it.
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The Parry the Ball Bonus Stage (shown as you VS Basketball at the VS screen, with Sean's picture holding a Basketball) works something like the one if SF3:2I. When another player joins in, it just goes straight to the fight. Unfortunately, you CAN'T have 2-Player Bonus Stages as in the SF2 games. Although the Super Meter is not shown, but it's still accumulated as you do moves. However, you don't need to switch sides, as the whole car can be destroyed by only 1 side, and you CAN use Super Moves. Before the car Bonus Stage, the VS screen will show you VS SUV (the name of the van and a picture of it). After Stage three is the "Crush the Car" Bonus Stage, while after Stage 6 is the "Parry the Ball" Bonus Stage. Your character will have some dialogue with your Stage 9 opponent.Īfter Stage three and Stage six, you will be given the chance to try out the Bonus Stages. fixed opponent depending on your character in Stage 9), and Stage 10 should be Gill for every character. However, as mentioned earlier, in Stages 9 and 10, you would not have a choice of opponents (i.e. Due to constant VS matches, no one had the chance to reach that far (I reached Stage 7 before the long VS matches began). In the 1-Player game, you have a course of 10 opponents to fight against in order to complete the game. So, if you think Opponent 1 is hard to win, you can then go for Opponent 2. If you continue, you'll still have the same choice of 2 opponents, but you can re-select who to fight. It's random), and then you'll proceed to fighting the opponents. Once you've selected who you'll be fighting, the announcer (or someone) will give some speech remarks (either "That's what I expect" or something else. As mentioned, earlier, for each stage except the last 2 stages, you have a choice, out of 2 opponents to fight with. This game also marks the return of bonus rounds which were last present in Super Street Fighter II.Īfter choosing a Super Art in a 1-Player game, you'll then be given a choice of 2 stages to proceed to. This version of Street Fighter III adds five new characters to the rosters such as Chun Li (from Street Fighter II), Makoto (a judo expert), Twelve (another Gill clone), Q (who resembles a Japanese superhero similar to Tetsujin 28) and Remy (a Guile/Nash clone).
#STREET FIGHTER III THIRD STRIKE FIGHT FOR THE FUTURE SERIES#
This version of the third series marks the return of Chun Li along with the Bonus Rounds.